Programmer
Email: ej651960@gmail.com
Phone: (267) 546-8645
Address: 4507 Benson Street, Philadelphia PA 19136
Passionate entry-level game programmer on the Autism Spectrum, with hands-on experience in developing interactive applications using C++, C#, and JavaScript, and proficiency in Unity and Unreal Engine. Demonstrates a strong foundation in coding, problem- solving, and technical communication, combined with a solid understanding of game design principles. Adept at applying programming skills to create interactive experiences, while learning and adapting to new technologies. Eager to contribute programming expertise alongside the ability to work under pressure, deliver excellent customer service, and maintain organization, to innovative game development projects and further refine skills in the gaming industry.
Platform Tools: Unity, Unreal Engine, Microsoft Office programs
Skills:
Problem-solving, Time management, Team collaboration, Attention to detail, Adaptability, Communication,
Project management, Statistical analysis, Machine learning
Developed games and interactive applications using C++ and C# in both Unity and Unreal Engine, focusing on game mechanics and player interactions.
Designed and implemented UI components using HTML and JavaScript, creating seamless user experiences within game environments.
Optimized game performance by identifying and resolving issues in code and graphics, enhancing frame rates and overall gameplay smoothness.
Collaborated on team projects, utilizing Microsoft Office programs to organize documentation, presentations, and project planning.
Applied object-oriented programming principles to build scalable and maintainable game systems in C++ and C#, ensuring robust game functionality.
Portfolio link: Eugene Bryant Jr's Portfolio: Contains programming projects in game design including:
Using the Unity engine, the purpose of this final project was to help gain a better understanding of the basics of AI. With this project, dots produced different behaviors depending upon what keys were pressed (ie. Wandering, cohesion, separation, and repulsive force.)
Link to project: https://senjen63.github.io/Game-Programming-Portfolio/Boids/index.html
Link to project: https://senjen63.github.io/Game-Programming-Portfolio/Rubix/index.html
Link to project: https://store.steampowered.com/app/2841830/Molementum/
Managed inventory and stock organization to ensure efficient operations and accurate tracking of merchandise.
Assisted with merchandise stocking, freezer inventory management, and unloading daily shipments for smooth store operations.
Coordinated activities for children, ensuring safety during daily trips while assisting with meal and nutrition requirements.