Projects



Projects that I have worked on myself or with others over the years

TBD

System Crash

System Crash

This was a passion project that a friend of mind wanted to do. This game is a turn-based RPG parody game, where you play as game characters who must worked with other game characters, in order to combat against the devs who trying to make the games terrible


QuizMania

This project is something I wanted to make to show off my skills. It helps me learn as a programmer how to make a trivia like game. It also allows me to make up questions I wanted to try out. (Currently a work in Progress)


Working Title(Racing Game)

This project is something I wanted to make to show off my skills. It also helps me learn as a programmer what I need to do if I ever work on a Racing game with a team. It plays out like a normal racing game like the Nascar games. (Currently a work in Progress)

2024

Molementum

Molementum

This was a project that I worked with others on as part of Capstone This project was something I had fun with. The team was also enjoyable. It was something that i could relive more than once.

2023

Herbicidal

This was a project that i worked with others on as a part of Capstone This Game takes place in a post-Apocalyptic world where the planet is over run by plants and the only way to combat them is with a giant robot mech This game didn't pass greenlight, but i still had fun with it.


Post-Processing Effect

Post-Processing Effect

This was my final project for Intermediate Graphics & Animation Programming it showcasees my knowledge using Post-Processing Effect (Transition). I looked into shader toy in order to see how the transition effect works, and created some modifiers for the transition so that people can fool around with it.


Dungeon Generator

2D Dungeon Generator

This was my final project for Advance AI It is basically an Algorithm that creates a dungeon based on your preference. It can be structure by size or how it is laid out


Rubix

Rubix

Rubix was another assignment I did for advance AI It plays like an actual Rubix cube but it has buttons that shuffles and solves for you. In order to turn the cube, left and right click on the mouse to turn the different sides


Game of Life

Game of Life

Game of Life was an assignment I did for Advance AI It plays like the actual program developed by Conway. In order to start the game, click the draw button. After that, you can click either step or run to start it. If you want it to stop, click the stop button.

2022

Boids

Boids

Boids was a project I had worked on for my AI final project. It runs an algorithm where boids starts wandering across the screen. There are behaviours set for these boids which are Cohesion, Alignment, Separation, and Repulsive Force. There is also an option to combine the different behaviours except for Repulsive Force.


One Shot Man

This was a project I worked on for a class. This project was something I was very proud of. It is a game that is similar to Galaga but you can only fire one shot at a time. And as you shoot down more enemies, the game starts to move faster until you run out of lives.

2020

Tic-Tac-Toe

This was a project I created to show off my skills in Unity. It plays like a normal Tic-Tac-Toe But, it is only local multiplayer with no Single Player.